Details On Star Wars Battlefront’s Blast Mode
As we get closer to the release of Star Wars Battlefront video game release, EA have revealed a few new details on the Blast, Team Deathmatch mode within the game.
Star Wars Battlefront’s Team Deathmatch mode, Blast, pits the Rebel and Imperial factions against each other with intense 10 versus 10 battles. If your team reaches 100 kills, or are ahead when the 10-minute round is over, you’ve won. Blast offers a lot of variety both in terms of gameplay and the unpredictable nature of the opposing team. Actual levels within the mode also happen to hold great variation as well.
Level Designer Dennis Brännvall said “One battle you’ll be fighting within interior levels on Endor or Sullust. In the next battle, you might find yourselves among Tatooine’s dusty canyons, or inside the undeniably cool Ice Caves on Hoth. My favorite is the versatility of Tatooine, fighting by the Sandcrawler.”
The Blast maps are not as vast as in other game modes and specifically designed for Blast. Dennis Brännvall added “Say you’ve just played Walker Assault mode on Hoth and then switched to Blast, still on Hoth. Thanks to variations in lighting and time of day, you’ll definitely see a difference.”
Its also important to pick the right weapon to compete in Blast, Dennis Brännvall added “Whether you pick up a Droid™ scanning for nearby enemies or a turret that’ll control a zone for you, the pickups can really turn the tide of a Blast match,” says Brännvall. “They are not around every corner though, so keep your eyes peeled.”
Star Wars Battlefront is looking a very impressive addition to the Star Wars roster.