Details On Walt Disney Company 2nd Quarter Fiscal Results

Today the Walt Disney Company released its second quarter earnings for the Fiscal 2015 which revealed some details of some of the merchindise side of their business including how Frozen, Big Hero 6 and Avengers effected them plus details on lower Disney Infinity performance.

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Here are some highlights relating to merchandise:


Studio Entertainment

Studio Entertainment revenues for the quarter decreased 6% to $1.7 billion and segment operating income decreased
10% to $427 million. Lower operating income was driven by decreases in domestic home entertainment and international theatrical distribution, partially of offset by a higher revenue share with the Consumer Products segment, reflecting performance of Frozen merchandise in the current quarter, and lower film cost impairments.
The decreases in domestic home entertainment and international theatrical distribution both reflected the performance of Big Hero 6 in the current quarter compared to Frozen in the prior-year quarter

Consumer Products
Consumer Products revenues for the quarter increased 10% to $971 million and segment operating income increased
32% to $362 million. Higher operating income was primarily due to an increase at our Merchandise Licensing business due to the performance of merchandise based on Frozen and, to a lesser extent, The Avengers.

Interactive
Interactive revenues for the quarter decreased 12% to $235 million and segment operating income increased by $12 million to $26 million. Improved operating results were due to lower marketing and product development costs and the
success of our mobile game Tsum Tsum, partially offset by lower Disney Infinity performance and decreased sales of mobile game catalog titles due to fewer titles in release. Lower marketing and product development costs were driven by fewer mobile game titles in development and the benefit of previous restructuring activities.

You can find the full statement by clicking here

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