Details On Disney Infinity 3.0’s Toy Box

One of the many questions from the Disney Infinity community has been about the improvements to the Toy Box mode and GameInformer have shared some details on some new features.
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Some of the highlights of the new look Toy Box include the new farming system which let players cultivate and harvest crops like tomatoes and corn, in either solo or with the help of one of many sidekick buddies to make hem stronger for the new Takeover Game disc.

There is also a new device called the Dispenser that is similar to an oversized gumball machine, which is loaded with toy-filled capsules. Stand on its button, and a capsule pops out, containing a random Toy Box item that you’ve already unlocked.

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Other new updates include a new Proximity detector toy that gives creators much more gameplay flexibility such as:

allowing Players to assign the toy to a character, and they then have several invisible concentric circles radiating from their bodies. Each section can trigger a different response, too. Cross one of the outer rings, for instance, and a townsperson can tell you to back off. Get closer into its user-defined comfort zone, and it can be configured to run away from you. Or, put it on an object and have sound effects play when you get too close. It sounds like a simple toy, but it has a lot of potential.

Other new additions include a new path tool

The concept is simple: Players draw a path, dot by dot, in their world. As each dot is added, the path attaches to those behind it. When it’s finished, creators can use it as an A.I. path. It sounds simple (and conceptually it is), but it has some big implications for the series. Players can use it to create actual paths for A.I. drivers to navigate, or to create rail shooters.

This new toy will allow a camera can swoop by on a path or improve a 2D side strolling camera. Paths can be of varying widths, and they can be used to trigger effects such as fireworks. These will also allow a more elegant way of moving NPC characters around. Before, characters could teleport step by step as players (or objects) triggered switches, which technically simulated movement.

There will also be some new Disneyland Main Street pieces and also a new music toy.

These all sound like great additions to the Toy Box and I’m looking forward to see what other new toys will be coming to Disney Infinity 3.0.

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