Mark Rubin Returns to Gaming as Gazillion’s Newest Board Member

Gazillion today announced it has further strengthened its board of directors with the addition of Mark Rubin, former producer and executive producer at Infinity Ward (2005-2015). Having led development efforts behind some of the most influential Call of Duty games of all time, Rubin will help shape the future of the company alongside fellow current board members Dave Dohrmann and Chairman Tom Kalinske. Gazillion’s popular action-RPG, Marvel Heroes 2016, played a key role in Rubin’s decision to join the company’s board, and he invites everyone to join him for a two-hour celebratory stream this Friday, Sept. 23, at 4:00 p.m. PDT via twitch.tv/MarvelHeroes.

markrubin“I’ve been a loyal player of Marvel Heroes 2016 for quite some time now, and I am especially impressed with the team’s dedication to improving every aspect of the game. Its accolades are well earned,” said Rubin. “I also love what Gazillion has in its pipeline. And though that certainly involves plenty more for Marvel Heroes, it also extends to other projects such as the upcoming DEXTER mobile game and several other cool games in early development. This company is going to surprise some people.”

“It was a big win for Gazillion when industry legend Tom Kalinske agreed to lead our board of directors, and the addition of Mark to the board only make us that much stronger,” said Dohrmann, CEO of Gazillion. “Whereas Tom represents someone who revolutionized the way games are marketed, Mark’s creative input on some of the biggest selling games of the last decade helps us tremendously on the development end of things. He is a great addition to our board, and as we announce our product pipeline later this fall, our community will understand why Mark is a perfect fit for Gazillion.”

As producer and executive producer at Infinity Ward, Rubin was responsible for leading more than 250 developers through multiyear production cycles. He also led the Marketing and PR for the studio’s own brand and all of their games. Before leading production at Infinity Ward on Call of Duty, Rubin worked his way up through the ranks from tester to producer at Stainless Steel Studios, where he shipped Empires: Dawn of the Modern World and Rise & Fall: Civilizations at War.

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